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Reverie Channel

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Devlog

  • Reverie Channel Announcment
    May 27, 2023 by Plasma Spade#2d, #exploration, #surreal, #pixel art, #point and click, #rpgmaker
    I am planning for an expansion of the story for Cogito's side. I'll try to make improvements to make it into a fresh experience and deviate a little from the original version of Reverie Channel. I've... Continue reading
  • Reverie Channel Post Jam
    April 04, 2023 by Plasma Spade#postmortem, #2d, #exploration, #nanoreno, #pixel-art, #multiple-endings, #point-and-click, #rpg-maker, #short, #surreal, #visual-novel, #adventure
    Hello! I'll be talking about the development of the overall idea of Reverie Channel. From when I thought of and prototyped a vastly different version to the time that I was able to release the game as... Continue reading
  • Reverie Channel bug fixes
    April 02, 2023 by Plasma Spade
    1
    #2d, #surreal, #point-and-click, #exploration, #visual novel, #nanoreno, #rpg-maker, #short, #television, #multiple-endings, #pixel-art, #neoplasticism
    Thanks for the feedback so far! I fixed a few bugs that caused the game to softlock in two different situations. One where clicking on a certain door would cause an error and the other where an item w... Continue reading
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